However, there are aspects of combat that could be smoother. RELATED: Discworld Is the Perfect Setting For a Story Based RPG This made combat interesting, as it's designed to be both simple to learn and somewhat realistic. For instance, sword techniques that make use of the pommel to knock back opponents is less useful against opponents wearing full armor. The game's weapons, armor and cities were designed to fit with their real-world counterparts. One of Kingdom Come: Deliverance's biggest strengths is its devotion to historical accuracy. The option to take different approaches to gameplay is a great idea, some that should be made more viable in a sequel. RELATED: 5 INCREDIBLE Indie RPGs That Deserve a ChanceĪnother major issue had to do with the way some of Kingdom Come's missions were designed. While players could build Henry to exceed in stealth or conversation, the fact that there's no way to avoid combat in key story missions discourages them from doing so or risk hitting a wall. A sequel could remove this system entirely or make it more forgiving with autosaves or something similar. As a result, some fans like the approach, while others felt it made the game unapproachable for more casual players. However, the benefit here was that players needed to progress carefully through the game, as save scumming was not an option. One of the most common complaints had to do with the game's complicated save system. The only way to save was to make use of a limited item, meaning players could lose hours of progress due to something out of their control. Still, there are some issues that a sequel would need to address. Due to his humble beginnings, Henry is unskilled when it comes to war, but over the course of the story, he is forged into a warrior. The combination of the setting and of Henry's character arc helped cement Kingdom Come: Deliverance into players' minds, earning it positive reviews. Henry must journey across a war-torn land to deliver a sword and help his new master defeat the foreign invaders.
The player controls Henry, a young blacksmith's son whose village is destroyed by a raiding party of Cuman Mercenaries.